Projects
2026 — How fast can you talk while also having speech to text software understand what you are saying?
- Svelte
2026 — Users collect Trackmania player cards and build collections. Features unboxing, a player-run market, leaderboards and a real-time activity feed. 500+ daily users. Requires an Ubisoft account to play.
- Next.js
- PostgreSQL
- Tailwind
- WebSockets
- NodeJS
2026 — Different game modes and leaderboards. Designed to test hand–eye coordination and muscle-memory.
- Svelte
- SpacetimeDB
2026 — Posts are permanently deleted after 24h of inactivity. The purpose is for people on the internet to talk to eachother without the shallowness of follower-counts and engagement bait posts.
- Svelte
- SpaceTimeDB
2026 — Players interact in real-time across shared boards.
- Svelte
- Rust
- SpacetimeDB
- Tailwind
- WebSockets
2025 — 2025 — Analyzes the Grand Exchange market to find profitable item flips and dumps. It uses the OSRS Wiki API to fetch real-time data, calculates margins accounting for taxes and volume, and sends webhook notifications for potential opportunities.
- JavaScript
- NodeJS
- SQLite
- Webhook
2022 — 2024 Game Level DesignDesigned and developed maps while forming and maintaining a community of thousands of people across different platforms. Provided high quality maps for competitions and events such as DreamHack, Nordic Trackmania Championship and Trackmania Masters together with Waypoint Mapping. Shared my passion for mapping through YouTube and other social media.
- Trackmania Editor
- Davinci Resolve
- Premiere Pro
- Photoshop
- Community Management
2022 — The player can interact with chests to pick up new weapons, level up, talk to NPC's and fight AI mobs. The goal of the game is to clear the entire dungeon as fast as possible with as few deaths as possible.
- Unity
- C#